Approved
Sammy Hampton
Producer
Approved
Jamie Murray
Art
Director
Approved
Josh Floravit
Technical
Director

Hard Surface Team

Approved
CORTEZ SKIPPER
Team Lead
Hard Surface Team
Approved
Andrew Kotch
Team Lead
Hard Surface Team

Approved
Travis Underwood
Artist
Hard Surface Team
Approved
Kayla Clancey
Artist
Hard Surface Team
Approved
Gertrude Grussinger
Artist
Hard Surface Team
Approved
David A Rivera Goveo
Artist
Hard Surface Team
Approved
Neil Doscher
Artist
Hard Surface Team
Approved
Julian Montoya
Artist
Hard Surface Team
Approved
Bruce Dow
Artist
Hard Surface Team
Approved
Shannon Nutter
Artist
Hard Surface Team
Approved
Brian Baruth
Artist
Hard Surface Team
Approved
Ryan Baltazar
Artist
Hard Surface Team
Approved
Rachael Little
Artist
Hard Surface Team
Approved
Tim Staudenmaier
Artist
Hard Surface Team
Bio:

I would have to say my favorite part about Sinful Monarchy are the people I get to work with. We have a lot of work to do and we get a lot of work done but we have fun doing it. Everyone contributes to that as well as great constructive criticism that makes us all better artists.

Approved
Nick Melton
Artist
Hard Surface Team
Approved
Christian Johnston
Artist
Hard Surface Team
Bio:

Here at Sinful Monarchy I have the opportunity to work on what I love with people that share that same passion with me. Keeping my creative itch at bay, I can create and collaborate with others to make something great.

Approved
Rose Little
Artist
Hard Surface Team

Organic/Character Team

Approved
Kevin Harris
Team Lead
Organic/Character Team

Approved
Anisah Syed
Artist
Organic/Character Team
Bio:

I love how dedicated everyone is to the team. We all work tirelessly for a common goal, creating one hell of an amazing game. We help each other grow and teach each other new skills.

Approved
Shaun Richardson
Artist
Organic/Character Team
Approved
Daniel Seminara
Artist
Organic/Character Team
Approved
Trevor Kingsley
Artist
Organic/Character Team
Approved
Allan Bangera
Artist
Organic/Character Team
Approved
Nathaniel Austin
Artist
Organic/Character Team
Approved
Gregory Dixon
Artist
Organic/Character Team
Approved
Fumi Oshodi
Artist
Organic/Character Team

Texture Team

Approved
Jacob Betz
Team Lead
Texture Team

Approved
Archana Iyer
Artist
Texture Team
Approved
Charles King
Artist
Texture Team
Bio:

Sinful Monarchy is an AMAZING place to work partly because it is from your own home but the people you are working with are really great. They really do help you become a well developed artist. They do not force you to take on more then you can manage and many of the artist are more than willing to help you until completion. Working as a landscaper for 9-10 hours a day it brings me great joy come home and go to my second job here at Sinful Monarchy.

Approved
Noah Aguilar
Artist
Texture Team
Approved
Jesse Langenes
Artist
Texture Team
Approved
Anthony Cervantes
Artist
Texture Team
Approved
Ross Hansen
Artist
Texture Team
Approved
Alexis Bandy
Artist
Texture Team
Approved
Kannon Rickell
Artist
Texture Team
Approved
Geoffrey Smith
Artist
Texture Team
Approved
Charles Rhynes
Artist
Texture Team
Bio:

Hi, I'm Charles Rhynes, the creator of "Serious Bob's Office Run". I just recently graduated from The Art Institute of Pittsburgh with a Bachelor of Science degree in Game Art & Design. I currently live in Pittsburgh, Pennsylvania. This is my first job in the industry ever and I am very excited to be on board with this company in such a laid back and caring environment

Approved
Paul Stanton-Cook
Artist
Texture Team
Approved
Long Phan
Artist
Hard Surface Team
Approved
Logan Erdner
Artist
Texture Team
Approved
Steven Hunt
Artist
Texture Team
Bio:

Hello, All. I'm Steve Hunt from Renton, Washington. When I'm not texturing assets I love spending time with my wife and kids. I also enjoy playing video games and am a rugby enthusiast. Sinful Monarchy is amazing because it gives me the opportunity to learn from my peers and grow as an artist in a nurturing environment.

Rig and Animation Team

Approved
Ricardo Yanofsky
Team Lead
Rig and Animation Team

Approved
John Loughran
Artist
Rig and Animation Team
Approved
Jason Frank
Artist
Rig and Animation Team
Approved
Hasten Carter
Artist
Rig and Animation Team
Approved
Brady Behrend
Artist
Rig and Animation Team
Approved
Donny Laws
Artist
Rig and Animation Team
Approved
Michael Pezok
Artist
Rig and Animation Team
Approved
Matt Cann
Artist
Rig and Animation Team

Level Design and Dev Team

Approved
Jesse Escalante
Team Lead
Level Design and Dev Team

Approved
Lauren Bock
Artist
Level Design and Dev Team
Approved
Gage Copelin
Engineer
Level Design and Dev Team
Approved
Loren Collazo
Artist
Level Design and Dev Team
Approved
Christopher Peterson
Artist
Level Design and Dev Team

Sound Team

Approved
John Luckenbaugh
Engineer
Sound Team
Approved
Dennis Bestafka
Engineer
Sound Team

Marketing Team

Approved
Miranda Dickson
Marketing Team
Bio:

Sinful Monarchy has given me more insight into the marketing side of gaming. I’m excited to have this opportunity to learn and grow with an amazing and talented group of people.

Approved
Madalyn Eudy
Marketing Team